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art-0030
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columbia
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columbia.txt
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1997-04-16
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COLUMBIA MANUAL
DESK
----
COLUMBIA_INFO Info box giving author and revision information
Click OK to quit
DISK
----
BYTES FREE Disk space left on work disk (disk set under workdisk)
WORKDISK Sets up drive for all files. Enter the desired drive
letter A to P and click on OK
IMAGE SAVE Select the image 1 to 3 that you want to save and then
fill in the file selector with the desired file name.
Click on OK to save, CANCEL to quit. Saved as .CLI file.
IMAGE LOAD Select image 1 to 3 to load image into and the image
format COLUMBIA, DEGAS or DOODLE. Fill in the file selector
with the image to load.
Click on OK to save, CANCEL to quit.
DELETE Select file to delete in the file selector. Confirm the
delete "ARE YOU SURE ?"
BLOCK SAVE You must first have defined a block before you can save it.
If defined type the file name in the file selector and click
on OK. Saved as .BLK file.
BLOCK LOAD Remember that loading a block from disk will overwrite the
existing block. Enter the block name in the file selector.
Click on OK to save, CANCEL to quit.
NOTE this takes a few moments !!
RENAME Renames a file on the work disk. You are asked for the OLD
NAME and then the NEW NAME.
OUIT Quit Columbia. Tells you that all work will be lost and gives
you the chance to CANCEL or QUIT.
FUNCTION
--------
All these functions are selected from the menu with the left mouse button.
You are then returned to the drawing screen with cross hairs marking your
position. The function will repeat until you return to the main menu.
The right mouse button will quit the function and bring back the menu bar
for your next selection.
POINT Each click of the left mouse button places a single point
on the drawing.
Use for construction points or very fine edits.
LINE Set the start point of the line with the left mouse button.
Hold the left mouse button down drag the line to the desired
end point and release the left mouse button.
POLYGON LINE Click the left mouse button at the start of the line, each
subsequent click will join a line to the previous point.
BOX Click the left mouse button at the start point of the box.
Hold the left mouse button down, drag the opposite corner
to the desired position and release the left mouse button.
Note this draws a clear box.
FILLED BOX As BOX but the box is filled with the selected FILLER
pattern from the DRAW MODE menu.
RAYS Click the left mouse button on the centre point. Each
subsequent click will join a line to the centre point defined.
You can hold the left mouse button down and drag it around,
this will join multiple lines back to the centre point.
CIR. Click the left mouse button on the centre point of the circle.
Hold the left mouse button down, drag the outer edge of the
circle to the desired point and release the left mouse button.
FILLED CIRCLE As CIRCLE but the circle is filled with the selected FILLER
pattern from the DRAW MODE menu.
ELLIPSE As CIRCLE but draws an ellipse.
FILLED ELLIPSE As FILLED CIRCLE but fills an ellipse.
FREEHAND Click and hold left mouse button. This will follow the mouse
drawing a freehand line. Release the button to end the line.
FINE RAY This is used in the same way as RAY but the left mouse button
is held down, this gives a finer ray as the mouse is moved.
BITFILL This fills the enclosed area clicked on with the left mouse
button with the selected FILLER pattern from the DRAW MODE.
SQUARE This is the same as box but draws a square using the
horizontal axis as the sides.
DRAW MODE
---------
LINE TYPE Select line type with the left mouse button. The selected
line is shown in the TYPICAL LINE box.
You can also define the start and end of the line to be
NORMAL Square end ARROW Arrow head end RUND Rounded end
The line width can also be set in number of pixels.
These parameters are used fro all sbusequent lines drawn.
Click on OK end.
FILLER Selects the filler pattern from the default set by clicking
the desired pattern with the left mouse button.
OK ends the selection.
LOAD / SAVE will load a pattern definition from disk or save
a user defined pattern to disk (you must have defined one
before you can save it !!).
Patterns are saved as .MUS
USER DEFINE takes you to a pixel edit window where you can
define a pattern, the left mouse button sets pixels and the
right mouse button clears them. Select MAIN MENU when finished.
The pattern is repeated in the SELECTED PATTERN box.
CLEAR clears the selected pattern.
TEXT Allows selection of text parameters with the left mouse
button. The selection is indicated by the arrows.
TEXT STYLE -:
NORMAL, THICK, LIGHT, ITALIC, UNDERLINE, OUTLINE
TEXT ANGLE -:
0, 90, 180, 270
HEIGHT -:
ICON_SIZE small
BLOCK square text
NORMAL s/w loaded font
LARGE large
OK select this when setup finished. You will then be asked to
enter text. Do this and press CR. You will then be asked to
position text, drag the text to the desired position and click
the left mouse button, you can keep clicking for multiple
copies.
BLOCK A. Cutout a block.
Select this option and hold the left mouse button down, drag
a box over the image area to make into a block.
B. Paste a block.
Select this option and position the bolck on the image, click
the left mouse button to fix.
C. Block Parameters.
This sets up the action of the block paste function. It
determines the effect of the block cutout and the background
image. e.g. C only = cutout overwrites the background, B only
does nothing (leaves background alone).
CORNER Selects the corner type for box draw operations.
RUND = rounded corners.
SQU = square corners (default).
COLOR Selects drawing colour. BLACK or WHITE.
EXTRAS1
-------
IMAGE 1,2,3 Selects the work image.
IMAGE CLEAR Clears the current work image, click on OK to confirm.
LOAD & GO Allows you to run another program and then return to
Columbia.
Firstly it shows the amount of free memory that can be
allocated to another program. It then asks you to allocate
how much memory you require in K bytes. Note that you must
allocate enough memory for the program and its storage, if
not it will not run and you will just be sent back to Columbia.
It will then ask for the name of the program you want to run.
Enter this and the selected program will run returning to
Columbia where you left it when it terminates.
COORDINATES Selects x,y pixel coordinate display ON/OFF.
DRUM Selects an area of image to wrap around a drum.
Firstly define the sides of the drum by pressing the left
mouse button and dragging it out to the box size required.
Then select the top of the drum by moving the mouse and
fixing with a mouse click.
Then select the area of the wrapped image to paste back, and
the image to paste into.
DISTORT Allows an area to be zig-zag distorted.
Select area to twist by pressing the left mouse button and
drag it out to the required area. The selected area is then
displayed. If the left mouse button is then clicked around the
image area different zig-zag distortions will be set up. When
finished click the right mouse button to finish. Then select
the area of the distorted image to paste back by pressing and
dragging the left mouse button over the desired area. Select
the image to paste into and then click the left mouse button
to fix.
CUT Define area or block to use.
Press the left mouse button and drag it over the desired
area. Then select the image to paste this block into.
Position the block and click the left mouse button to fix.
TRIANGLE Draws a triangle shape in the image.
Select a filled or blank triangle. A filled triangle will
use the pattern defined in PATTERN.
Press the left mouse button and drag to draw the base of
the triangle.
Select Apex up or down.
PYRAMID Draws a pyramid shape in the image.
Press the left mouse button and drag to draw the base of
the pyramid.
Click the left mouse button to fix the apex.
PARALELLOGRAM Select a filled or blank. A filled shape will
use the pattern defined in PATTERN.
Press the left mouse button and drag to draw the base.
Fix the lower line with a left mouse click.
ROTATE BOX Allows you to draw a rotated box.
This is drawn as a for FILLED BOX except that you are asked
to define the rotation by moving the mouse, fix with a left
mouse click.
PIE Draws a section of a pie chart.
Select a filled or blank. A filled shape will
use the pattern defined in PATTERN.
Select the centre of the pie chart.
Select the outer edge of the pie chart.
Select the start of the segment.
Select the end of the segment.
UNDO Un-does the anything done in the last drawing function.
EXTRAS2
-------
AIR_BRUSH Produces a fine random pixel spray when the left mouse button
is held down an the mouse moved.
ERASER Selects an area to erase, simply define a drag box with the
left mouse button and all of the image contained in that
area is deleted.
ZOOM Zooms up the previously defined block to a pixel edit screen.
The left mouse button sets pixels and the right mouse button
clears pixels. Click on the MAIN MENU area to finish.
PRINTER A. Selects ALL of the current image to output to the printer.
B. Selects part of the current image to output.
Select the required area by dragging with the left mouse.
Position the area on the blank background, this will then
be printed.
EFFECT This draws a vertical line on the image when the left mouse
is clicked. The image is inverted along this line.
FOLDER A. Create new FOLDER on work drive. Select this then enter
new folder name.
B. Delete EMPTY folder on work drive. Select this then enter
folder name to delete.
CREDITS A few words about who wrote and translated the program.
MIRROR Mirror image in x or y axis.
Select x or y axis mirror.
Select area to mirror by dragging the left mouse button.
This area is then mirrored in the x or y axis as selected.
TWIST BLOCK Select area to be rotated by dragging the left mouse button.
Select rotation by 45 degrees left or right or a signpost
effect (select left or right for the point of the signpost).
Cut out the area to paste back into the image with the left
mouse button and the image to paste it to.
Position the cutout and fix with a left mouse click.
ENLARGE Enlarges a selected area by x1, x2, x3 etc.
Select the area to enlarge by dragging with the left mouse
button. Then enter the pixel replication factor, 2 gives x2
and so on.
Cutout the required area to paste back into the image.
CUBE Draws a 3D cube.
Draw a box as in BOX and this is then converted into a 3D view.
CIR_ARC Draws a circular arc.
Specify start point in degrees x 10 from the 3 o'clock
position anticlockwise, press CR.
Specify end point in degrees x 10 from the 3 o'clock
position anticlockwise, press CR.
Mark mid point will leave a dot at the centre of the circle.
Position cursor at centre of circle, press the left mouse
button and drag the cursor form the radius of the arc.
Release the left mouse button to fix.
ELIP_ARC As CIR_ARC except it will draw an eliptical arc.
POLYGON Draws a closed polygon.
Select a filled or blank. A filled shape will
use the pattern defined in PATTERN.
Click the left mouse button on each point, when finished
click the right mouse button, this will then join all the
points up.
ICONS Enables you to put GEM icons into the drawing.
Select the required icon -:
FILE
DISK
TRASH
FOLDER
PRG
Select the image to paste into and fix the icon with a left
mouse click.
WINDOW Enables you to put GEM windows into the drawing.
Define a window by dragging with the left mouse.
If you want text in the patterned top field select this
option and enter your text terminated with a CR. If you
want text in the info field select this option and type in
your text terminated with a CR.
MODES
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REPLACE All drawing replaces the background.
TRANSPARENT All drawing is see through to the background.
XOR The drawing is XORed with the background.
REVERSE
TRANSPARENT As transparent but with an inverse image.